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Animation

Academics . Animation . Courses

Animation Courses

On the Body

Course No. SEM 221-321  Credits: 3.0
Faculty Christina Cassara

Experimental fashion, object-generated performance, and costume. This course will teach pattern making and a variety of fabrication processes relevant to building three-dimensional forms from pliant and mutable materials, including but not restricted to cloth. It will also include casting methods that are useful for designing patterns to cover a body or act as the skin of an object. The techniques have a wide range of applications. In the past students have applied these skills to experimental fashion, sculpture, social sculpture, and performance. In addition, class material will address our social and cultural understanding of the body as a source for making work. We will draw on theory and contemporary research from the fields of fashion, the hard sciences and the social sciences.

CIA's Animation and Game Design programs listed 5th best in the Midwest

CIA's Animation and Game Design programs listed 5th best in the Midwest

Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.

Meet Your Faculty view all

Hal Lewis genie01.jpg24929637.jpg

Hal Lewis

Assistant Professor

I Studied painting and illustration at the School of Visual Arts in New York and finished up my BFA in paintin...more

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