Introduction to Game Development
Course No. GAME 322 Credits: 3.0
The objective of this course is to provide an introduction to the principles of modern game development and programming. Current video game technologies and development environments will be covered. Topics will include the history of computer games, modern game engines, graphics, physics simulation, AI simulation, sound generation, and network architecture for games. Students will apply theoretical concepts taught during lectures to a series of game design projects. Required of junior Game Design majors. Also open to electives.
Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.
Keith Corcoran is a U.S. Army veteran having trained and served as a Multimedia Illustrator for 6 of his 10 ye...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.