Human Forms: Head, Hands, Feet
Course No. BMA 255 Credits: 3.0
Faculty Elizabeth Halasz
This course is open to all majors who are interested in learning how to visually describe the (1) Head: facial proportion/anatomy, form, construction and expression (significance of meaning and context); (2) Hands: proportion/anatomy, gestural qualities & significance of meaning and context, biomechanics of motion; (3) Feet: proportion/anatomy, biomechanics of motion, the relationship to ground and weight emphasis. This Course provides observational drawing skills in: portraiture, hands and feet in a variety of different mediums, perspectives (from orthogonal interpretation to dramatic vantage points and foreshortening.) This course is designed to benefit majors in Drawing, Painting, Illustration, Biomedical Art, Animation, Video, Game Design, and is open as an elective to all majors. Projects include assignments and exercises which incorporate the specific subjects of Heads, Hands, and Feet. The projects involve principles of realism, observational accuracy, proportion/anatomy, composition, creative context of meaning and emotion. Offered fall.
Animation Career Review names CIA's Animation and Game Design programs as fifth best in the Midwest, noting our vast classroom/studio space.
Assistant Professor/Chair of Animation/Interim Chair of Game Design
Anthony Scalmato is the Department Chair of Animation and the Interim Department Chair of Game Design at the C...more
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