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Apr 17, 2014

Design major gets zombie's reception at her former school

View details CIA's Traveling Sketchbooks make a last stop at MOCA

events

Mar 15, 2014 @ MOCA Cleveland in Cleveland, OH

CIA's Traveling Sketchbooks make a last stop at MOCA

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Apr 16, 2014

CIA's 'focused workshop environment' paid off

View details Dinner by Design – Art of the Table, and a runway show

cia exhibition

Mar 28, 2014

Dinner by Design – Art of the Table, and a runway show

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social

about 16 hours ago via Facebook

Nicky Nodjoumi, the Iranian-American artist whose large-scale works are on view in CIA’s Reinberger Galleries through May 3, talked to WCPN's David C. Barnett about his career, his artwork, and his leaving Iran. Come check out the show and listen to the interview here: http://ow.ly/vTWIA.

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Apr 15, 2014

Students win $11,000 in Dealer Tire art competition

View details The Accident: Recent Work by Nicky Nodjoumi

cia exhibition

Mar 28, 2014

The Accident: Recent Work by Nicky Nodjoumi

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Apr 11, 2014

Romanian visiting artist brings new perspective to CIA

View details 2014 Biomedical Art Spring Show

cia exhibition

Apr 14, 2014 @ University Hospitals Case Medical Center in Cleveland, OH

2014 Biomedical Art Spring Show

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blog

Apr 15, 2014

4/17-19: Benicio Del Toro in Jimmy P, Hitchcock's To Catch A Thief & more!

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story

Aug 20, 2013

CIA named one of the "Best in the Midwest"

View details 2014 Spring Illustration + Animation Show

cia exhibition

Apr 22, 2014

2014 Spring Illustration + Animation Show

Academics . Admissions . Courses

Admissions Courses

Intro Game Design

Course No. GAME215  Credits: 3.0
Faculty Jared Bendis

Game design allows artists to create meaningful play and interactive experiences in any medium. This introductory course, which explores both digital and non-digital games, aims to provide a critical vocabulary and historical context for analyzing games as art well as it will also focus on the skills and techniques necessary to incorporate game design into your ongoing art practice. Through a combination of theoretical readings, case studies, critical analysis and design exercises, we will explore the expressive potential of games. You will learn to: identify, create and manipulate core game elements such as player's objective; rule systems; feedback structures; win-loss scenarios; competitive and cooperative dynamics; and different modes of social interaction. Students will get an overview of the game development and design process. Emphasis will be placed on manual and conceptual skills, creating character and scene modules, interface planning and game structure. On completion, students should be able to demonstrate familiarity with production of graphic components optimized for game usage, interactivity and an overall perspective of the game industry.

CIA's Campus is Rated Top 10 in the Country

CIA's Campus is Rated Top 10 in the Country

Forbes Magazine named our neighborhood one of the prettiest.

Meet Your Professors view all

Pita Brooks

Pita Brooks

Counselor

Pita is an advocate and native to this region, and she has been immersed in the Cleveland art scene since chil...more

Cores + Connections

Our connections are your connections.

While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.

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Pre-College Program

Sharpen your artistic skills at CIA's Pre-College Program this summer.

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Nicky Nodjoumi and Dinner by Design exhibitions

CIA welcomes spring with two very different shows opening on March 28.

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Cores + Connections

Learn more about CIA's proven method for academic and professional excellence.