Game Testing + Level Design
Course No. GAME 318 Credits: 3.0
Faculty Harrison Walsh
Game Testing and Level Design will be covered as player elements, the game play experience, creating world levels, creating the game interface and creating the atmosphere. In addition, students will learn how to create Game Content for commercial game engines and learn how to set up origination skills for commercial game engines. Students will learn how to create texturing mapping, brushes, light maps etc. Offered fall.
Watch current students discuss their portfolios and how they have evolved over their career at CIA.
Karen graduated with a BA in Art, with a concentration in Painting, and focus in Art History, from Cleveland S...more
While at CIA, you'll learn from the masters through our rigorous, world-class curriculum and connect with working professionals to begin your career.