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Academics . Admissions . Courses

Admissions Courses

Game Testing + Level Design

Course No. GAME 318  Credits: 3.0
Faculty Harrison Walsh

Game Testing and Level Design will be covered as player elements, the game play experience, creating world levels, creating the game interface and creating the atmosphere. In addition, students will learn how to create Game Content for commercial game engines and learn how to set up origination skills for commercial game engines. Students will learn how to create texturing mapping, brushes, light maps etc. Offered fall.

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Jonathan Wehner

Jonathan Wehner

Vice President for Enrollment Management & Dean of Admissions/Financial Aid

Jonathan Wehner has over a decade of experience in the field of enrollment management, including serving as as...more

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