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T.I.M.E - DIGITAL ARTS - OVERVIEW

    T.I.M.E stands for Technology and Integrated Media Environment. The digital arts major of T.I.M.E. explores the relationship between art and design technology.

    Our short-term goal is to prepare you for digital art and design practice via critiques of new media practice, systems of identification, representation and production. Our long-term goal is to equip you for continued creative growth by stimulating your imagination and fostering your capacity for critical thinking, problem solving and innovation.
    We offer seven concentrations of study spanning the field of digital media including:

  • Sound Design
  • Interactive Authoring (Web, CD-ROM, DVD)
  • Digital Film and Video
  • Performance, Installation, Robotics
  • 2-D and 3-D Animation
  • Broadcasting
  • Game Design


    Within each of these concentrations, you will focus not only on the technical aspects of the image but how the image has changed-and continues to change-the world.

Environment 

    Digital media is an intense field, characterized by rapid change, so we stress teaching our students how to learn and how to keep pace with the evolution and demands of the media. For starters, you’ll need to gain proficiency in many software packages in order to produce interactive or linear digital media. In addition, you will learn to manage working in teams and to contribute to creative projects that are beyond the capability of any one student.

Curriculum 

    We allow-even encourage- our students to create individualized curricula, taking classes from various disciplines at the Institute. You’ll be introduced to visual communication, communication theories and their application. Assignments are structured around the media-production pipeline, which includes the use of flow charts, storyboards, style and designing, electronic and time-based production and postproduction techniques. We also include a critical component dedicated to evaluating and improving public speaking skills in both large and small groups.

    Learning how to construct a good story is vital to this art form and you’ll learn how to produce linear and nonlinear narratives. Your projects will bring it all together, with focus on time, rhythm and integration of various sound and text channels.
In your final year, you will begin to explore a personal track. You start with an idea/concept, then select the media to express it best your project must integrate at least two forms of media/technology. A demo reel that focuses on linear or non-linear narrative is the last piece most of our student’s produce.

Alumni 

    T.I.M.E graduates typically find fulfillment as multimedia producers, digital filmmakers, special effects designers, animators, web designers, game designers and as digital and performance artists.